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hoi4 dispersed vs integrated support

There are different types of recon company with varying abilities and equipment: cavalry (1 reconnaissance point), motorized (1.5), armored car (2; requires La Rsistance) or light tank (1). You'd think over a year of extra work would make it stellar but it's just shallow and extremely boring. Discord Link. It is only visible to you. Questions, Paradox AA are more efficient than fighters at shooting down planes (version 1.10). Perfect weapons are overrated, a large number of good enough weapons is the path to victory. So, it's Desperate Defense and Mass Assault for everyone! You need 5 batteries to just equal the same amount of bonus attacks that you would get from just having a single support battery, so in that regard it is completely inefficient. Both good for battlefield support and bombing enemy when needed. This item will only be visible to you, admins, and anyone marked as a creator. Assuming you have not been producing Artillery II to put into your line battalions, integrated will break even with dispersed on firepower if the average number of line artillery battalions you have in your divisions is 2.5. One example is if a division in top of the reserves has a Signal Company, the division will be more likely to fill the hole in the front line faster. This is a community maintained wiki. Doctrines are meant to be something you develop overtime during the war (game). I'm wanting to know what the community considers is better when going down this path. By offering relatively light resistance and temporarily giving ground we can trade space for time and allow attacking forces to exhaust themselves before counter-attacking. German Reich should pick this doctrine and spam submarines to make an impact on the seas. For single player, no. I feel like Integrated is the safer option, but the thing that's weird with Integrated Support is both techs together give +50% soft and +20 organization, but (at least for organization) it doesn't go up by that amount. They don't work well against tanks but many nations doesn't have tanks in HOI4 except Germany at the early-mid game. In general these are most useful for troops in frequent front-line combat, or for reserves in critical positions where rapid reinforcement is needed. However, if you are losing badly, pick the desperate defense path. It may not display this or other websites correctly. As the title suggests, I am wondering if anyone uses that branch of the tree regularly. Syntax: swap_ideas = { remove_idea =, ohio department of public safety employment verification. It is the most versatile unit on the battlefield. The People's Army believes in the primacy of men over weapons, with superior motivation compensating for inferior technology, and enjoys widespread support from the civilian population. Below are a few example 20 combat width divisions with 1939 technologies applied. For multiplayer, yes. With the ground forces already operating in combined arms formations, AirLand Battle now also emphasizes close coordination between land forces and air forces, merging the Air and Land battlefields into a seamless whole. So, if you run 40 width divisions, the extra ORG isn't that useful, and you have far more line ART than support ART (or at least I will against the AI). I don't know how you interpenetrated '+10 org +25% soft attack to support companies', but it does exactly what it says on the tin. Blitzkrieg is a great option if you know how to move your armored divisions. Support companies technology unlocks and enhance support battalions. Looking at integrated vs dispersed again. Once more, Jimmy, the flow chart, please!! Increased coordination between the different branches of the armed forces allows them to work better in combined arms operations. This gives more organization and soft attack on support companies. Questions, Paradox hoi4 dispersed vs integrated support - johnsbschool.com Of course, if you have no fighters, putting AA in every division on the front line may be your only option. being the United States historical, what do you recommend? There is also a bit of org gained in integrated vs slightly better recovery time in dispersed. Armor and motorized/mechanized units will have the largest gains in this tree. 25 Feb/23. The concept of Deep Operations, or Deep Battle, is to break through the enemy's defensive lines at multiple points and destroy his operational reserves, his operational depth, and occupy as much of his strategic depth as possible. Either way, the specific numbers shown below may be slightly deceptive in case of Mass Assault. Even better when you mostly agree but find nice little tidbits to tweak your armies. Land doctrine - Hearts of Iron 4 Wiki - Paradox Wikis ah yes, the best millitary tactic in my opinion is sock and awe. Hybrid of other two air doctrines. Mobile Warfare is a focus on speed and maneuver to cut off and disorganize enemy forces. The Mass Mobilization branch is shorter than the others; this is because it's more of a series of stopgap measures for nations in dire straits than a real doctrine, and encourages nations to swap out of it when or if their military, technological and industrial situation improves. Air doctrine wise u missed out, that the best fighter bonuses are in strategic bombing and operational integrity, hence they give you agility bonuses which battlefield support does not. The pinnacle of Mobile Warfare, Modern Blitzkrieg incorporates all the latest advances of technology and the lessons learned from previous doctrines. There is the breakthrough, which superior firepower helps the most with. Use it as an advantage to your gameplay. 2.4 The Creation of the London Stock Exchange. Fighting over a large front involves coordinating the efforts of multiple units over long distances: At an operational level, rather than tactical. The choices are more obvious once youve set your plans to production. I feel like Integrated is the safer option, but the thing that's weird with Integrated Support is both techs together give +50% soft and +20 organization, but (at least for organization) it doesn't go up by that amount. It has amazing offense capabilities but weak on defense. By bombing the enemies factories, either by night, or more dangerously, during the day we can seriously hinder their war machine. How To Design Ships In Hearts Of Iron 4 - TheGamer hoi4 dispersed vs integrated supportsymphony of the seas live camerasymphony of the seas live camera Effects are carried out once when triggered by the rules around it. England and USA highly benefits from this doctrine. 7-2s are trash. This doctrine is only for countries with huge manpower but small industry. Mass assault is also good for minors as it gives +5% recruitable population.The mobile doctrine tree does the same,but far later and in 2 research points instead of 1.And mass assault gives bonuses to infantry which is the primary tool with minors. Consider the value of increasing the infantry speed from 4 km/h to 4.4 km/h, or motorized/light tanks from 12 km/h to 13.2 km/h, and consider how this may combine with vehicle variants to achieve specific speed targets to outpace or overrun the enemy. This item will only be visible to you, admins, and anyone marked as a creator. Tactical bombers are flexible and can perform both ground support and regular bombing. In any operation the Schwerpunkt, or Focal point, must be identified and maximum force concentrated to win at that point. Just adding, mobile warfare is the best tank doctrine so soviets should go for it as well. Interactive corporate website. Jack of all trades, master of none; Since artillery uses a lot of supplies, divisions with multiple artillery of any type (line/support/self-propelled) are the first place to look. Fellow RPG lover here. old cass tech high school photos idb staff salary structure To be specific: air, land, and naval doctrines can be unlocked by using the warfare experiences. Mobile warfare is a focus on speed and maneuver to cut off and disorganize enemy forces. You can wear down a superior foe and push his weakened units out of the way. Operational integrity is the best. Do you have a local supply of rubber, OR can you make it yourself? In military tactics, close air support (CAS) is defined as air action such as air strikes by fixed or rotary-winged aircraft against hostile targets near friendly forces and require detailed integration of each air mission with fire and movement of these forces and attacks with aerial bombs, glide bombs, missiles, rockets, autocannons, machine guns, and even directed-energy weapons Hover over a command in the table to view detailed argument-related help. hoi4 dispersed vs integrated supportcasket interior liningcasket interior lining A Centralized Fire Control system allows all calls for artillery support to be evaluated in one location, and if needed, a division's entire firepower to be concentrated on a target rather than a unit only being able to request fire from the artillery assigned to them. How This Structure Performs Crusader Kings II for PC game reviews & Metacritic score: In Crusader Kings II, you will get to control one of the great Christian dynasties of the West, attempt to conquer all of Europe, and liberate the Holy Land. Moved VPs in Saskatchewan to their proper place. Several key nations - notably the United Kingdom, United States, Japan, and Italy - rely on their navies to project power and keep enemy troops from their shores. The way it is displayed is not self explanatory or obvious or clear in any sense. Type the name of a command into the search bar to instantly search our database of 172 HOI4 commands for the most recent version of the game on Steam (PC). This could be thought of as the traditional doctrine tree, and is the starting tree for the British Commonwealth, France, Italy, Japan, and Poland. I hope you enjoy my content. Chose integrated support if your divisions contains 5 support companies. It benefits infantry equipment too, but infantry equipment is easy to produce and starts at 90% reliability, rather than the usual 80%. Reliability: 80%. The split offers a choice between increased offensive potential and steadily improving all unit types with the Assault path, or focusing heavily on Infantry with the more front-loaded Infiltration path (Note that the reduced supply consumption ). How To Design Ships. Conversely, they are a waste in a division unlikely to see sustained combat or likely to be eliminated if engaged in combat, such as some security, garrison, or coastal defense divisions. @Bebedor_de_cafe says the guy in the comments section of a guide. Even if you don't run combat support companies that would benefit from the soft attacks, increasing the organization by 20 is not insignificant. Paskelbta 2022-06-04 Autorius what kind of whales are in whale rider Requirements. Infantry Equipment I (Weapons I), infantry_equipment_1. You must log in or register to reply here. Soft attack allows you to shred enemy infantry units. https://hoi4.paradoxwikis.com/index.php?title=Support_companies_technology&oldid=58363, Play Upgrading field hospitals increases both of these bonuses. High entrenchment bonuses. Regular Infantry is often too slow to keep up with, react to, or escape from rapidly moving Armored forces. This item has been removed from the community because it violates Steam Community & Content Guidelines. They provide a constant defense bonus in forest, jungle, hills, marsh, rivers, and forts. Great in difficult terrain, weather, and low supply areas. The soft attack and recovery rate here pump up the ability of the attacks wonderfully. rocket artillery hoi4 - nautilusva.com So a division with a 1936 Signal Company will have a 50% chance to reinforce a battle within 6 hours. They are removed from the game, and a portion of its equipment if any can be absorbed by your units. Its really weird. (I'm using the old classic 7+2 setup). So, a base stat of 80%, with a 20% bonus, is 96% (80 * 1.2), not 100%. The exact speed boost can be seen in this table: Additionally, recon companies help to counter enemy tactics. Before an attack, the leading elements are carefully prepared and placed in forward positions, ensuring maximum force can be applied in the opening moments. Blitzkrieg refers to the strategy of fast moving Armored forces supported by Mobile Infantry and air support breaking through enemy lines to disorganize and encircle them. Local defeats are inconsequential compared to striking a decisive blow.

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