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labyrinth of refrain umbra third tower

Right Limb penalty: HP -20%, DEX -25%Head penality: Permanent KO. Aster Knight is a good solid mix of offense and defense. Since your Peer Fortress is acting as a tank at this point, it may be useful to grab an offensive unit for now. . Grab the switch in the North room (12,00), then take the South path to the next Unmappable room. You can now go and collect all the Campanula Chests. Note that the Attack Pact costs 4 RF. A set of locations for farming puppet XP, Coven XP, or even both. Are there any Donum Point restoring items? Go to the Caterpillar Train event in SpringRealm/Bare Flower with a Camphor Leaf (make sure to use Mud Exits to leave unless you want to hunt for more Camphor Leafs). Return to town for your next Witch's Report. Towards the end of the level, when you're in the third tower, you'll encounter an event on the sixth floor. Press question mark to learn the rest of the keyboard shortcuts. You should now be able to stockpile exp. The Labyrinth of the Ancients is a level 50 Alliance Raid and the first Crystal Tower raid in Final Fantasy XIV, based on the Ancients' Maze dungeon from Final Fantasy III. For me, I put the Fairy Queens armor on my top magic user, infused her weapon with all legendary gear, used a series of buffs and debuffs and fire to maximize damage output. Labyrinth of Refrain: Coven of Dusk Walkthrough and Guide, Labyrinth of Refrain: Coven of Dusk Guide Home. Having secured a path through the Labyrinth of the Ancients, the fellowship of NOAH finds itself before the entrance to the Crystal Tower proper. Labyrinth of Refrain: Coven of Dusk. Plan on doing so. This makes it a good choice as a healer if you want to swap out your Theatrical Star (especially if you chose Anti-Donum Heresy). There are a total of 5 troll symbols here, 2 in the first group, 1 in the second, 2 in the third. For a game with so many souls, this game is missing one. Return to the three door room (6,27) and head Northwest through two doors to reach Stench Vial (5,14). This basically means that an effectively unbeatable boss with the ability to instantly wipe your party will start appearing. King Behemoth is the 3rd boss of the labyrinth. Take the West room (12,21) to (04,19). On your way South, you can enter the door to the West for an Attack Pact (16,10). Return to the Ferryman and you can now understand him and cross. If you like what I do, have any comments or just want to get ahold of me, send a message to my e-mail, which is Grant . Head all the way North, then West for now. Continue following the path South, then East to reach Muddy Pact (15,23). Return to the corridor. Labyrinth of Refrain: Coven of Dusk Campanula B1 to B3 Antechamber First Witch's Report Once you regain control, you can make three units. Past that door, you can find a chest that requires a Bagworm Key (23,24) and Fogproof Veil (23,22). Even with guarding, the Golem can easily hit for 50-100 damage per hit. They also spawn in packs or 3-4 in this area. Return and continue South to the next room for Mandragora Balm (14,12) and Mandragora Balm (14,11). Lamiadon has the ability to do both Blunt and Mud damage with poison or a Blunt multi-attack (around 10 random target hits per attack). Cause the two bosses were also a big letdown, especially the queen fly. All rights reserved. Labyrinth of Refrain: Coven of Dusk Nintendo Switch . We can then return to the North door we skipped and enter. If you Deny, you will attack the Shroomkin. Use the South door near the Southeast corner and carefully move to the next South door at the next room's Southeast corner. Return to the unmappable area and head South, then West to enter a door. Dragon Quest XI: Echoes of an Elusive Age Farming Pep Pips and Pep Pops, Titan Quest: Ragnarok Super Tanky Caster (Summoner) Build, A simple translation of the runes you can encounter in the game, which some characters will speak to you in. You get different loot with choice. Do not activate this event! The South room has a Moon Serpent's Blood (07,09). If you want, you can fight the boss instead, but this guide will assume you ignored it for now. Gold Bittern are worth 38k XP each before XP bonuses are taken into consideration. Head East to the next event (06,04), then continue East to (09,04), a four door room with no chest. Talk to the Event at (16,16) for a request to defeat Lamiadon. There is a door nearby at (16,4). Return and continue North through the door. Trolls are vulnerable to Pierce and Slash damage, so powerful Spears, Crossbows, Swords, Scythes and Katars are recommended. Clavis. The golem will store power every few turns. B = 0.9 times. All trademarks are property of their respective owners in the US and other countries. Unless you are looking for map completion, skip the West room as it will teleport you to (14,26). By this I mean, youll be told to report things to Dronya and the objective will indicate youre suppose to do that, though due to the story events going in a linear order, you need the second key from the Putrid Fly Queen to actually do that stuff. Head East and use the stairs (10,30). Return South to the room with the three doors, then head East for Mana Balm (29,6), then head North for Refined Spider Lamp (30, 2) and Black Uniform (27,2). Without guarding, the Golem can easily hit for 200+ damage per hit. Contents 1 Story 2 Maps 3 Objectives 4 Progression 4.1 The Crossroads 4.2 Pools of Folly 4.3 Pools of Demise 4.4 Pools of Oblivion If you would like to edit the sheet, please click on File>Make A Copy so you can start your own. This enemy can still easily do over 2000 damage to a party. Other then that it is just like the normal Bittern or Ringa Metallia: It will try to run away. Follow the path South to reach Fur Shield (9,13) and continue South for Protector Pact (9,14) and Headgear (9,15). The Iris Chronos can do single coven Blunt damage and when charged, can heal itself and Junon. Head to (11,27) and break the East wall, then go through the East door for a switch (13,27). Otherwise, decide who to give it to. To continue, head West into another Unmappable room. This will reveal a path to a ferryman, but we won't be using this yet, instead we'll respond with Silence. Coven / Puppet XP farm Melm, the Buried Empire Temple of Wings / Heros Revelry, Labyrinth of Refrain: Coven of Dusk Luck Stat: Guide and Theories, Labyrinth of Refrain: Coven of Dusk Runic Alphabet Translation, Labyrinth of Refrain: Coven of Dusk How to Create the Most Evasive Unit, Labyrinth of Refrain: Coven of Dusk Tips and Tricks for Getting Started. labyrinth of refrain pact listclifford chance watson glaser practice test. Take one step East, then head North through the door to hit a switch (11,19) and grab Aura Bell (12,19) and Mirage Gauntlet (12,20). Espaol - Latinoamrica (Spanish - Latin America). labyrinth of refrain umbra third tower - eachoneteachoneffi.com I regularly wind up getting 300k XP from doing this when I have to leave to replenish RF before return bonus. For now, first take the Southeast path to reach Silver Spoon (29,29) and after, head to the (25,24) area. Head East into another Unmappable room. Bitter Absinthe x12. Head all the way North, then West for now. This boss has access to party-wide Fog damage, Multi-target and single coven Blunt damage. Yeah yeah, I know - I said that I would write a review for Blade Runner 2049 back when I wrote my review of It.Obviously, that plan didn't quite work out the way that I had intended. Make sure your party has at least 41 HP and return past the water and now brave two Miasma Pools for a Defense Pact (20,18). Per cycle this is 165 coven XP, and can produce ~75-100k XP+ depending on how high your stacking bonus is and your luck on group configuration. Once you get to the Three Towers of Umbra, the best location is there, on the 5th floor of the white tower (bottom leftmost tower on the map). Follow the path North for a tutorial on monster symbols and hiding (you will obtain hiding much later). Enter the email address you signed up with and we'll email you a reset link. Break the West and East walls, then enter the East room for Witch Amulet (13, 08). Go through the door to the South and head to (18,25) then break the North wall. Avoid allowing any character to drop under 100 HP. Once you are done collecting the Campanula chests, return to town and activate the next Witch's Report. 521. ducdame- a meaningless refrain 522. duende- the power to attract using personal charm 523. dulia- veneration of saints instead of God 524. durative- still inchoate having undergoing transformation 525. dumose- bushy 526.dwale- stupefying drink 527. dysania- having a hard time waking up in the morning 528. dystocia- during childbirth So the XP ranged from 2.2-6.6k in XP total per fight. The Iris Chronos appears to resist fire damage and appears to be weak to blunt. Once again you are hunting for Ringa Metallia, which is weak to blunt and likes to run away. You get 1 XP per victory over a red symbol enemy. Next, head to (08,13) and break the South wall to reveal a corridor with Hematite (06,15). Content posted in this community. Save your money for now and don't buy anything from the Market yet. Thirteenth World), is a world in Final Fantasy XIV from which the voidsent hail, based on the dungeon of the same name from Final Fantasy III. Ok, I'll wait, because I like the way You write it. Break the wall and grab Witch's Bell (26,15). You get to fight a boss with four spinning balls. + Refrain from automated querying Do not send automated queries of any sort lo Google's system: If you are conducting research on machine translation, optical character recognition or other areas where access to a large amount of text is helpful, please contact us. Kill the metal onions there with bash damage for 7600 base exp each. You'll miss out on a fight with a version of Alice if you side with Furfur. Enter the North room here to grab Humbert's Bra (06,27). You could farm for Mana now to get Auto-Recovery II and Auto-Recovery III, but that would cost 15000 and 50000 Mana respectively. The relatively low Charm stat combined with the Mad Raptor's Stealth will make this unit targeted more often than the Mad Raptor. Labyrinth of Refrain: Coven of Dusk is a weird game because events trigger story progression, but you can do them out of order, often times causing confusion. Head South and then East to grab Throwing Axe (17,27), then return to (11,24). If you decide to fight the boss, make sure you are at least level 8, if not at least 10 (The fight is possible as low as level 6, but the lower your level, the more RNG reliant the fight becomes). Head through the door and first go through the East door to check for random spawns. You can use deny and silence three times to avoid the fight completely. Towers of Umbra (spoiler question) :: Labyrinth of Refrain: Coven of Dusk General Discussions. Instead, carefully navigate your way North, then West for a chest with Battle Glove (06,20). Head to (12,03) and go through the door to the East. labyrinth of refrain pact listsig short reset trigger problems. This allows you to generate a massive amount of bonus exp as long as you can keep the stockpile going. Return to the previous room and take the East exit. Follow the path all the way North, exploring as desired and then at (5,6), take the West path into a room with Poison Katar (2,5). Campanula B1 to B3 Antechamber - Labyrinth of Refrain - Neoseeker This will give you access to a room with Puppet Parts (17,14). Support our channel: https://u.muxy.io/tip/bai_gaminghttps://paypal.me/BAIZEGAMINGView ALL our playlists: https://www.youtube.com/channel/UCtISIvF1WYe5CzbidX. Complete the next Witch's Report to get the Tractie Skill "Wall Destroy" ("Wall Breaker"). Break the wall and enter to examine the event at (2,16), then head North to reach (3,5), a four door room. The South room (02,14) is a teleport to (14,21) so skip it. Head East to the nearby event (18,9). Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. We only choose Stealth here due to it being more sustainable for the first few levels. Head through the door to find three more doors. Take the North door and there should be a switch in the Northeast corner of the room. Withered Weeds x6. At the end of the corridor will be an Unfamiliar Artifact (11,06). East (31,14) takes you to (24,24) so skip that as well. Enter the door there for Mandragora Balm (06,08), then return to (03,09) and take the door there. Don't warn me again for Labyrinth of Refrain: Coven of Dusk. When the path branches, enter the South room first for Soothing Egg (10,9), then leave North and take the East door (Note that there is a shortcut to here at 12,12, but that requires a wall break). Follow the path for a chest with String Footwear (21,17). Return to the path and continue North, taking the path East into a room for Black Uniform (29,12). Patch 2.1. The Three Towers of Umbra : labyrinthofrefrain So I just cleared the entire map and was kinda let down by the third tower. In my defense, though, I found myself more preoccupied with another, slightly more ambitious writing project that had been in development for months, a project which I was finally able to produce a completed draft of. Luck Boosting Gear - Lucky Coin - 8000 Mana. Return South to the room with the three doors, then head East for Mana Balm (29,6), then head North for Refined Spider Lamp (30, 2) and Black Uniform (27,2) After, head to Hanako and continue. Keep heading North for Purifying Butterfly (03,03). Home Appliances Skip the East door which teleports you to (14,26). It has the same metallic ooze but they spawn in groups of three and four now. Depending on your build, formation and gear this might seem like one of those fights where you absolutely must return on a later date, but it can be won. With the help of Cid nan Garlond, members of the expedition to the Crystal Tower have successfully . At level 20, plus every 8 levels, you gain one skill transfer. Continue South and reach (13,13) and use the stairs. Take the South door and grab Shining Barisa's Stockings (11,29) and Bitter Absinthe (12,29). Complete the Quest 'The Resistance Remembers'. Labyrinth of Refrain: Coven of Dusk Walkthrough - Neoseeker Memory. C = 0.75 times. If you return to Springrealm/Bare Flower (13,21) and activate the event, you will fight 7 Numblebees and a Beehive. Create new puppet soldiers, assign them different squads and formations, synthesize better equipment, take requests from townsfolk . You will want to buy Use RF Offensively ("Reinforce Offense") and Use RF Defensively ("Reinforce Defense") from Witch's Petition. Head East and grab Silver Lance (12,11) before continuing through a door for an event at (14,12). (Repeatable) (This can act as a way of converting mana to silver).Escape Battles Easier gives you Tracie Skill "Escape Artist I"Campanula Spoils List gives you a list of treasures in Campanula. The marked locations in green are where you can find Mana Prisms instead of Ringa Metallia. The reason why we don't use a second Theatrical Stars for tanking is because the healing and defensive capabilities are still far too low at this stage to replace the Peer Fortress's stability as a tank. Do so and we should be able to talk to the residents. South is a teleport trap. The reasoning behind these choices is as follows: Continue the story by selecting Witch's Report and gain the Tractie Skill "Yellow Miasma Ward". The story is too old to be commented. King Behemoth is the 3rd boss of the labyrinth. Level Requirement. Follow the path East, ignoring the Door and reach a West Door. Head West one tile and jump across the water and grab the chest with Astrology Tablet (23, 12). Note: If you end up at (04,24), do NOT open the West door. The East room (26,24) teleports you to (24,09), but skip it for now. Use the door at (19,21), then head North through a door. Effectively it is the Metal Slime of the game woth 7,800 XP each before stock pile bonuses or chain battle bonuses are taken into consideration. Enter to reveal a chest requiring the Duchess's Key (01,24). Released on December 21, 2021, Asphodelos requires players with item level of 565 or higher to enter. Explore the West section if desired (be wary of the North section's miasma pools). Follow the path and you should eventually reach a room with Campanula Document (07,15). Keep heading South, then head East until you find a room with a Premier Mallet (22,24) shortly after the door. The West door is a teleport trap. The Philosophy of Mystery by Walter Cooper Dendy - Complete text online Note that many walls here can be destroyed to form shortcuts. Grab the switch (26,19) and then return to (24,24) Use the South room (24,26) for a teleport to (19,14). When at your base, prepare for your journey by upgrading your brigade! You can take the stairs from here, but for now, break the next West Wall. Return to town, save, then return. Take the East door to the next Unmappable room, but be aware of the pitfall in the center. Feb 17, 2021 Maze can take Master Masochist at creation Labyrinth of Refrain: . These are extremely useful abilities as they recover 10%, 20%, and 30% of your max hp after battle.You can get "Mud Exit II" for 5000 Mana and "Mud Exit III" for 11000 Mana, but this is not necessary at this time (unless you want to use them as shortcuts). Soul Clarity will be based on the level of the puppet when you transfer. Return to town for now. The Beehive can buff the Numblebees, but you should be able to kill the Numblebees before they can do any real damage. Azu-Melm the first floor of the post game dungeon: Azu-Umbra II the fourth floor of the post game dungeon, specifically the east tower: Gold Bittern at the start of the battle uses Gold Flash, which deals damage to the entire brigade and has a chance to inflict confusion. Labyrinth of Refrain: Coven of Dusk - XP Farm Locations This should give a message to report to the witch. If you see a tree at (10,03), it is fake and you can go through it. This is a very difficult boss fight that will require massive amounts of leveling and item gathering. You'll be notified that you are ready to turn in your report. There is a pit nearby and it do at least 200 HP worth of fall damage. Break any of the walls surrounding the chests and enter to grab Airy Floral Hair Tie (25,25), Mud Amulet (25,26), Iron War Helm (24,26), Fog Amulet (24,25). Labyrinth of Refrain: Coven of Dusk #9 - Tower of Umbra Finished - YouTube https://www.youtube.com/watch?v=S8H-ZccYhPUThis is the PS4 version on a PS4 Pro.Playlist for this game:. Head North past the door, then go East for an Event (14,18) (you must be facing east to activate the event) where you'll be told that the password is 333 and asked to gather herbs. One of the characters is an end-game optional boss so you can't even beat it at that point. 7.9 Generally favorable reviews based on 35 Ratings Your Score 0 Summary: Become the living book, Tractatus de Monstrum, and command a brigade of puppet soldiers as you navigate the twisting passageways of the labyrinth of Refrain. Break the South wall and grab two copies of 100 Ways to Kill a Bug (19,11) and (17,11) as well as discover a chest requiring the Bagworm Key (18,11). Return to the previous room with 4 doors (21, 22) and head East. Labyrinth of Refrain: Coven of Dusk #9 - Tower of Umbra Finished Head East through two doors for Red Scarf (12,27) and Field Cook Pact (13,27). The game wont tell you explicitly what you need to do, since that is something of a spoiler, so youre left with a pointless, talk to Madam Dronya message. With . If you have any tips feel [], Effectively, this is how you can create the most evasive unit in the game. Head to (10,23) and enter the East door. Return all the way back to Hanako and examine the event, then head to (10,18). Enter the door to the West and grab Flickering Lamp, then continue West. Head to (5,28) for an event. labyrinth of refrain umbra third tower - ohoradio.com Labyrinth of Refrain is already plenty long for players that just play through the basegame's story, with it taking me over 60 hours to see the credits roll. Kind of waiting on NISA to patch the game so I can continue writing >. Head to the Northwest corner and break any of the walls for a chest at . I'm in the prison btw, so not asking for any heavy spoilers. Not monitored 24/7. Lamiadon can poison the party, so be wary of the status effects. Continue East to reach a small room with Mana Balm (21,12), then continue East. Hit the switch to the West (18,03) and grab a Witch's Bell (20,01) at the North. Karma for what is it and how did it go up? Enter the event room through the North door for Fur Shield (14,2), but do not touch the event unless you have at least 800 defense and 5000 HP on all of your characters. Syrcus Tower is the second Alliance Raid in the level 50 Crystal Tower series introduced in patch 2.3, based on the Crystal Tower dungeon from Final Fantasy III. There is a path to the next area to the North, but while we can grab it to mark the position, we'll be heading East for now. Typically a raid will involve a series of rooms filled with boss enemies. Enter the North door first to grab Monkey's Scythe (16,08), Red Bell (17,08), Man Stick (18,08). Take the West door to grab Chain Scythe (10,13), Mouse Lamp (10,12), Mana Ring (11,12), and Mad Gloves (11,13). Memory. Labyrinth of Refrain: Coven of Dusk - How to Get Past the Three Towers of Umbra. Each one Teach One. Go South through the door for a tutorial about Power Source, Attack Resonance, Mana Gained Multiplier, and Donum Echos. Head to (00,22) and break the South wall. 10. Walkthrough Part 18 Three Towers of Umbra. There will be a Purple enemy patrolling in a circle here. We can either head back to 1F or head to 2F. Common monster drop in Campanula B1-B3. Body Touch is good for inflicting status effects. If you Affirm without a Camphor Leaf, you will end up fighting the Caterpillar Train (it will only fight you once). While you are here, head North from the bend at (18,12) and there should be a path with a sign at (20,11). You will not be able to beat the reaper boss at this time (it will dodge and nullify all your attacks until high level) and even when you are able to, it is not worth the effort. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Press Copyright Contact us Creators Advertise Developers Terms Privacy Cha c sn phm trong gi hng. Make sure to prepare mass healing. If you head for the event at (14,19) first, you can learn a bit about two characters. anthony le reste du monde; chape d'attelage pour micro tracteur iseki; rver d'enlever des crotte de nez islam; sonnets pour hlne yeux qui versez en l'me I just finished Umbra towers and it seems to me that there are now 3 roughly equivalent areas I can tackle at once: Rosatempus, Campanula and Amadeus. Enter the South door and grab Jitter Bug (10,07) and Jitter Bug (09,08). Use the West door to leave the room, then follow that path South past a door for Mandragora Balm (6,21). Witch's Petition - Nullify Miasma - Deadly Miasma Ward - 33333 Mana. C+ = 0.8 times. The world of Weyard is a world modeled off the ancient real-world view of the Flat Earth, the view that the shape of the world is a flat disk-like plane where there is a clearly defined edge dropping into the abyss below. So on top of being an XP farm this area can be used to make money. Head Eastward and take the first path South for Moongrass Pin (12,29). Head to Springrealm/Mutton (if you made a Mud Exit there earlier, you can teleport there). If we want, we could head back to 3F to grab Nature Shift (Perverted) at Umbra -3F (01,24). You will hit a wall and fall into a pitfall. The latest issue of Dengeki PlayStation reveals Labyrinth of Galleria: Coven of Dusk, a followup to the dungeon RPG Labyrinth of Refrain: Coven of Dusk. Enter the West room for Headgear (11,08). Labyrinth of Refrain 53 Third Floor Secrets! Umbra Towers Exploration The Mana Prisms have a chance to drop souls, they give massive chunks of mana and a reminder: you can trade 30k Mana in for a Treasure Barrel which you can either break for a soul or sell for 55k silver. Donum Efficiency is good for a healer build or dealing with many enemies. Use the antechamber to return to camp, then return to the B3 antechamber. You now have a shortcut and a path to the second floor that doesn't involve taking heavy falling damage. You can find a Soothing Egg (8,18) if you head directly West, then North one tile and then West. Head straight to the door and then down the stairs to find a Star Pact, then return to the exit. Note that the Massacre Pact is a powerful Pact if you use it right, but with a high cost. Turn in the two Witch's Reports to unlock more items for the Market: You will also unlock several Witch's Petitions: Make sure to grab Rebirth Puppet Soldiers as you will want to be ready to start rebirthing your puppets. Be wary that many Executioner enemies patrol here and head to (08,24). A healer, a mage, and a tank would make for a balanced group at this point, but different players will want different setups. Keep following the path to the East and you should reach (19,04). While returning now means more backtracking, it is safer to do so instead of risking a wipe. Continue Northwest and go through the door to reach (04,15). Follow the path to the event. Exit the sub-room and take the South door at the Southeast corner. Once you return to town, you should be given a tutorial that lists potential penalties for having the party wipe: Puppets will lose limbs.Some items are lost.Rapport will decline. If not, head back to the corridor West of the Puppet Part chest room and head South until you reach (16,25). Take the North door first for a switch (20,18) leading back to the pitfall area. Keep heading North to find a 4 door room with Moon Serpent's Blood (2,23). Labyrinth of Refrain: Coven of Dusk Review - Game Informer A Happy Nature, Sun Stance Peer Fortress with a guard skill such as Unbreakable (10% bonus guard) will make it very difficult to kill the Peer Fortress while acting as a shield for the party (For the early sections, this setup allows the Peer Fortress to heal as fast or faster than it can be damaged with only a few exceptions). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It will launch on July 25 in Japan for 7,200 yen on . Labyrinth of Refrain: Coven of Dusk followup Labyrinth of Galleria announced for PS4, Switch, and PS Vita Due out on July 25 in Japan. You will receive Fairy Bard Seeds after the battle. Return to the center room here and take the South door. First, we'll take the West path to a room with Thick clothes (06,10). There is also a donum in the Frail pact called "Ringone". Continue East and enter the second door for Blue Goat Sword (17,04) and Red Goat Sword (16,04). Enter the North door first for Witch's Amulet (20,02) and Witch's Amulet (21,02), then enter the North door for Witch's Blade (20,01). Lights. This will provide a solid team for the early sections. Please Submit a Problem for any incomplete, non-working or fake code listed above. Head all the way north to the door and then go west for a room with Mugwort Balm (07,11), then head east two steps from the door and south for a room with Blue Jewel (09,17). At this point, go ahead and make your fifth unit. Be very careful here. Head over to the Event point nearby and Affirm to get the Marsh Lantern. Head South and brave another Miasma Pool. Step through the wall to reach (11,20), then jump over the gap. Go North through the door by the sign to reach a chest with Slave Lance (20,07). Labyrinth of Refrain was a good, almost great, dungeon crawler RPG. ALL RIGHTS RESERVED. Save my name, email, and website in this browser for the next time I comment. Continue East and you should see two events, one in the corridor and one towards the North. Whether you want a tank or a damage dealer, this unit will likely be carrying the Star Pact. Which would be best to do first? Once you've finished with the Witch's Report, make sure you have at least 10 Mugwort Balms and head back to the Stairs on B2 by the switch (21, 18) to enter B3. Bonafile Kindling. SpringRealm/Bare FlowerThird Palette X (23,24), Fallrealm/BerryNature Shift (Stickler) (5,26)Wounded Wool Cap (22,28)Paradise Sword (03,05)Refined Chestnut Bow (09,01)Solid Enchanting Garb (14,12). It can easily do 600+ damage to 3 or more party members per turn. The boss may damage itself. (Repeatable)Footwear gives you footwear. Keep heading West until you pass a door. Grab the Witch's Bell (04,17) from the North room, then take the West room teleport (02,19) to (20,03). Head North, then East to grab Jitter Bug (05,13). We will be forced to deal with a few fights near the start, but these should be easy. Break the West wall here and grab Crocus Crossbow (2,6), Red Scarf (2,8), Silver Hammer (1,10), Jitter Bug (2,11), and Blue Goat Sword (5,8).

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